Relic
A Final year Project
Relic is a First person Shooter for 1 to 4 players were the player(s) fight against waves of enemys using a varity of gadgets and weapons
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Made at the end of year 3 of BSc Games Design as my major Project. i spent 12 weeks putting the game together being prompted to go for a multiplayer game by the games studio Fabrik who put forward a Game spec that called for a multiplayer left 4 dead style game. given i had just submitted a literature review into psychology used in the game industry which revolves around multiplayer games for its data i saw this as a good oppertunity to put forward what i learn't while researching the topic
Genre:Single/Multi player, Wave based FPS
Engine: Unreal Engine 4
Duration: 12 weeks
Platform: PC
Game Features:
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working server based multiplayer allowing for Hosting and Joining using IP addresses
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in game crafting system for weapons, ammo and gadgets were the player uses loot dropped by fallen enemys to craft more.
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variety of weapons
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currently consisting of a rifle a shotgun and a grenade launcher​
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each weapons ammo can be crafted using enemy loot drops
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Variety of Gadgets​
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consisting of an Automatic Turret, A placable Shield, A land Mine and a Health dispenser.​
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Working wave based AI enemies
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with synched loot drops that can be seen by all players
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Contact Details
feel free to message me here ill respond as soon as i can